Engineering · Physics · Artificial Intelligence
I’m an engineer at heart — building systems that think, move, and respond to the world around them. My work bridges robotics, control theory, physics, and AI, exploring how intelligence and stability emerge from motion and feedback.
Over the years I’ve designed autonomous machines, developed real-time control frameworks, and led experiments that blur the line between art and science. I’m endlessly curious about how small principles — a twist, a pattern, a pulse — can scale into complex behavior.
I don’t chase problems for recognition; I chase them because I can’t ignore them. Curiosity, not credentials, has been the thread through everything I’ve built.
Physics & AI — 2024 – 2025
Expanded my control-systems thesis into first-principles research across physics and AI, focusing on reasoning, reinforcement, and symbolic field modeling.
Very IoT & Engineering Services | Jul 2023 – Jul 2024
Translated ambitious concepts into production-ready, scalable systems. Applied full-stack prototyping through deployment while aligning iteration cycles with ML-style experimentation. Filed patent for an Intelligent Hydrotherapy System.
Verdant Robotics | Mar 2021 – May 2023
Managed CI/CD pipelines and sensor integration for autonomous agricultural systems. Developed control tuning, validation, and field-ready deployment. Patent 11623305: Autonomous Laser Treatment System for Agricultural Objects.
X, The Moonshot Factory (Google X) | Jul 2019 – Mar 2021
Scaled an agricultural robotics fleet from 5 to 40 systems, integrating sensing, control, and data pipelines across multi-robot deployments. Twice awarded Engineering Excellence Award for cross-platform integration.
Gears & Gadgets LLC | 2016 – Present
Engineering and design consulting focused on robotics, AI, and large-scale interactive art. Leading cross-disciplinary projects that merge control systems and creative expression.
My work is exploratory by nature — blending physics, control theory, and AI to search for unifying principles in complex systems. These projects are open frameworks meant to provoke curiosity and invite others to explore, validate, and extend the ideas. All manuscripts are not currently online. Email for more information.
A constructive Euclidean framework for SU(N) gauge theory, where a spectral mass gap emerges through twist–compression dynamics.
View PublicationA constructive simulation exploring mass generation, symmetry breaking, and confinement through dynamically evolving twist-capable scalar fields.
Read OverviewA resonance-based symbolic field model exploring elliptic curve group structure from field coherence and energy-locking dynamics.
View PublicationSymbolic field simulations reconstruct algebraic cycles on complex surfaces via triplet-based cohomology extraction.
Framework AvailableDeveloping a field-based twist-compression regularization model to prevent singularities and maintain bounded vorticity.
Framework AvailableConstructing a spectral framework where the zeros of ζ(s) correspond to eigenvalues of a self-adjoint operator.
Publication SoonExploring symbolic exponent relations as geometric constraints; a constructive approach to field resonance and integer solutions.
Publication SoonInvestigating whether symbolic reasoning systems can map between verification and generation processes.
Framework AvailableA torque-routing and resonance-aware control architecture for spacecraft and autonomous systems.
Publication AvailableA symbolic AI engine that reasons without training data or LLM use. Currently sloving ARC tasks, doing linear algebra, and playing chess. The code base is less then 2MB.
Demo AvailablePhysics & AI Research — Oct 2025
A structured reference of field-theory, geometry and symbolic analogs developed as part of the Twist-Compression research program. View Document
Seasonal and commissioned works exploring the meeting point between engineering and expression. Each installation merges robotics, sensors, and light into experiences that move, breathe, and react.
A 13-foot regenerative solar sculpture built from 1,000 blocks and 1,500 LEDs.
View ProjectA re-imagined interactive sculpture replacing motion-tracking sensors with a Simon-Says-style memory game.
View ProjectFifteen-foot interactive wood sculpture driven by Raspberry Pi and custom sensors; an early fusion of electronics, CAD, and human-machine empathy.
View ProjectA kinetic fire sculpture with nine moving flame elements, interactively controlled through an icosahedral interface.
View ProjectThree-ton wooden sculpture honoring the end of the gas-guzzling era, depicting an electric car emerging from the earth.
View Project PressLet’s connect — I’m always open to collaboration, discussion, or curiosity.